In 2077, technology has become omnipresent. It’s used to automatize industry, bombard the masses with incessant advertising, replace human flesh and bone with circuitry and steel, and the list goes on. While cheap electronic devices and services are available to even some of the poorest members of society, most cannot afford to buy the newest toys or replace broken equipment. As a result, from a young age many learn to improvise and work with discarded scrap to make repairs, to build their own diversions, to craft their own weapons.